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 Season 6 - Saw - Day 1

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Doggerz
Dragonbunny
derB
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Brant
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Mr Phoc
Enchantress
Termy
Kenya
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Thian
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Brant
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Season 6 - Saw - Day 1 - Page 2 Empty
PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySat Oct 23, 2010 8:55 pm

Kenya wrote:
I find when someone gets accused watching there reaction sometimes gives then away but at the same time, some of us that play a lot are used to defending ourselves therefore it doesn't make a difference.
Jackie wrote:
Yeah, I don't really think people getting defensive makes them suspicious. No one wants to be accused whether they're a wolf or not and they are going to want to defend themselves. If it's a strong reaction they may look defensive but maybe they just feel strongly about being accused, lol. I think what matters is how logical their defense is - if they have one. Just to say "I'm just a villager so go ahead and lynch me but you'll be sorry" isn't really helping us much but maybe that's all they can think of to say, lol. It just depends on the person.

My issue is that I'm incredibly paranoid and almost always think everyone else is a wolf to some degree. I find defenses suspicious, whether they're being overly defensive or underly defensive. When I accused Dragonldy last game, based on her reaction, I thought she was a definite wolf. Which sounds good. But then I accused DogDude, and I was even more sure that he was a wolf based on the way he responded. I'm just not a great defense reader, and that may just be because people are unpredictable with their emotions/moods and what they're doing/how they're feeling when they are accused. Plus they might be good actors and know what people expect them to do.

As far as this first round goes, I'm leaning towards wanting to lynch and wanting to do it based on activity/helpfulness. One other thought that I've always had was just picking a completely random target so that if the wolves think they're going to get through this round safe and out of the spotlight like they're probably working on setting themselves up to do if they're safe wolves by checking in and agreeing with what the majority thinks (which typically 2/3 wolves do) as long as the target's not on one of them, we might be able to catch them off guard IF we want some interesting reactions/defenses to read. We wouldn't necessarily have to lynch that person based on what happens after they're accused. Just throwing out a few names early rather than choosing the target in a way that will narrow it down to one or two people who we can probably already think of might help. 7/15 of us have roles, so there's almost a 50% chance that a role player will end up dying. At the same time, it's hard to tell what degree the reactions will help us, and we're just as likely to end up targeting the seer/bodyguard/hunter that way as a wolf (I'm not familiar with the SAW terms either) so it could be backfire majorly. I don't know. We have a few days to figure it out once everyone gives their thoughts. And if someone doesn't give their thoughts, then I figure we should just lynch that person.
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derB
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySat Oct 23, 2010 10:22 pm

*nods vigorously and takes notes avidly*
hrm, hrm....


I am very new to this game, I've only seen a couple of threads from active games, so I can say with some degree of certainty that it just seems to be in our favor odds-wise to not lynch...? We only have a 1/5 chance of actually getting it 'right' and nabbing one of Jigsaws accomplices. And from what I gather, those aren't good odds... so I suppose I side with a no-lynch round, until somebody presents some compelling arguments; namely a picture of the person in front of their computer, looking at Thians PM stating their role as an accomplice. And it would be nice if they are all panicked, trying to cover the camera and computer screen at the same time, like they just got caught watching something naughty...
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Dragonbunny
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySat Oct 23, 2010 10:23 pm

Good Evening.. me again.. a nice start to another game, who wants to play a game?. i braught pie for anyone who wants some..mmmm pie. Its nice to see termy right off the bat it kinda suprised me, but maybee he has a role worth playing *wink*. JACKIES A WOLF!!!!!! haha.., just had to say that. well i cant wait to see how this games turns out!! woot woot.
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Doggerz
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySat Oct 23, 2010 11:47 pm

Lol yes Termy is more active than usual. And Rich's image of someone getting caught looking at Thian's PM had me lol'ing. As per usual, I haven't the slightest clue of who is a wolf. Maybe they have keys to their head boxes, just like Amanda had an antidote in Saw 2?!

*looks through people's pockets casually*
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Enchantress
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 12:11 am

Dogdude84 wrote:
Lol yes Termy is more active than usual. And Rich's image of someone getting caught looking at Thian's PM had me lol'ing. As per usual, I haven't the slightest clue of who is a wolf. Maybe they have keys to their head boxes, just like Amanda had an antidote in Saw 2?!

*looks through people's pockets casually*

Uhhh get your hand out of my pocket, Dogdude. Season 6 - Saw - Day 1 - Page 2 35478
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Donna
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 12:12 am

Hi everyone! Again I have no idea who the wolves are.
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Dragonbunny
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 12:22 am

Wink you know you like it jackie! hahaha.....
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Kenya
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 12:24 am

If we don't risk lynching someone, we take away yet another chance of actually getting a wolf.. while they get to kill someone.. how does that help us out.
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 12:40 am

ya i agree with that totaly, so we should lynch someone. but lets not be to hasty, we still have a few days id like to see what everyone has to say. i love how dragonldy said again she does not know who the wolves are......haha.. she knew last game Wink
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Enchantress
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 1:15 am

DragonTear wrote:
i love how dragonldy said again she does not know who the wolves are......haha.. she knew last game Season 6 - Saw - Day 1 - Page 2 535556

I know, right? Nice avatar, btw. I'm trying to see where the "dragon" is in your "tear" but I'm having a tough time spotting it...
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Kenya
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 1:37 am

Oh wow that is a cool avatar! I like it Smile

I wonder if Dragonldy will ever speak up more like Termy is doing this round. Hey maybe Termy is one of the other roles and that's why he's being more vocal?
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Deetster
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 1:41 am

I definitely suspected that Termy definitely had a role for being different, cause I kinda let that be stowed away when Dragonldy acted different, so I promised myself that if I see someone acting really different this time I would immediately not go to my more "gut" incllinations, and simply call and spade a spade, and go with what makes sense.

But in this game, I think him being MORE active, and not really doing too much besides that...I'd hate to lynch someone just for that, and basically make it so that person doesn't want to be active next game.

With that being said, I don't like to lynch newbies either, but if the newbies aren't going to be talking, and won't be voting as a villager when we need them to, I will and desire to get those people lynched. They could easily be wolves, and could easily just not help us out if they are villagers. Though I guess as wolves theyd be less threatening either way..

I do think lynching is better though, for reasons I feel have been overly stressed lol.
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Virtuanno
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 1:51 am

I couldn't get to a computer in time, sorry I am so late.

Termy - moar liek V for Vendetta.

Just so everybody knows, I lurked last game, so I have some idea of the game and have some idea of various players' games.

Do you guys think that activity is really a good criterion to go on? I feel that keeping numbers is more of a good idea.

That being said, I am still for a lynch - as Brant said on the last page, our maximum days doesn't increase without lynching, so there is no worth in not lynching. I hope that we can agree that lynching is the best idea, with that in mind.

I want to suggest that we don't list behavioural traits that we expect a wolf/villager might take on, unless it is retrospectively. It makes it easy for a wolf to take on those traits, and plan around it. I will make these observations about things that have already happened in the game, but not things that I expect to happen.

Also, I did a little research before the game. The guy who invented Mafia suggests that if the villagers have a pen and paper, they will always win. This makes sense to me. Don't let the wolves pull the wool over our eyes. I think a good demonstration of this is in 'Animal Farm' by George Orwell. Those who have read it should know what I'm talking about, but the basic moral of the story is that: "If the people are forgetful, they are easy to rule." I think this translates quite well into Werewolf terms.

Finally, I have high hopes for this game. If the game is considered to be played with random votes every round, there is a 50/50 chance of winning. Considering that the running tally is 3-2 to the wolves, I think we'll win this game.

In summary:

I am Pro-Lynch, as there is no point in not lynching.
Consider not lynching on inactivity.
Keep a pen and paper, and study any change throughout the course of the game.
Comment on past events, but think twice about making open predictions.
Never forgive, never forget.
The odds are in our favour, yay! Smile
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Dragonbunny
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 3:19 am

yay
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Virtuanno
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 4:09 am

Virtuanno wrote:

I want to suggest that we don't list behavioural traits that we expect a wolf/villager might take on, unless it is retrospectively. It makes it easy for a wolf to take on those traits, and plan around it. I will make these observations about things that have already happened in the game, but not things that I expect to happen.

In summary:

Comment on past events, but think twice about making open predictions.

Just to clarify this point, when you make a point, don't expect to be able to use it twice to pick someone out.

Also, beware of someone who gives a reason why you could trust someone, and then begins to act like that.

I'm happy to talk to anyone who wants to comment on my points.
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Deetster
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 4:49 am

Virtuanno wrote:
I couldn't get to a computer in time, sorry I am so late.

Termy - moar liek V for Vendetta.

Just so everybody knows, I lurked last game, so I have some idea of the game and have some idea of various players' games.

Do you guys think that activity is really a good criterion to go on? I feel that keeping numbers is more of a good idea.

That being said, I am still for a lynch - as Brant said on the last page, our maximum days doesn't increase without lynching, so there is no worth in not lynching. I hope that we can agree that lynching is the best idea, with that in mind.

I want to suggest that we don't list behavioural traits that we expect a wolf/villager might take on, unless it is retrospectively. It makes it easy for a wolf to take on those traits, and plan around it. I will make these observations about things that have already happened in the game, but not things that I expect to happen.

Also, I did a little research before the game. The guy who invented Mafia suggests that if the villagers have a pen and paper, they will always win. This makes sense to me. Don't let the wolves pull the wool over our eyes. I think a good demonstration of this is in 'Animal Farm' by George Orwell. Those who have read it should know what I'm talking about, but the basic moral of the story is that: "If the people are forgetful, they are easy to rule." I think this translates quite well into Werewolf terms.

Finally, I have high hopes for this game. If the game is considered to be played with random votes every round, there is a 50/50 chance of winning. Considering that the running tally is 3-2 to the wolves, I think we'll win this game.

In summary:

I am Pro-Lynch, as there is no point in not lynching.
Consider not lynching on inactivity.
Keep a pen and paper, and study any change throughout the course of the game.
Comment on past events, but think twice about making open predictions.
Never forgive, never forget.
The odds are in our favour, yay! Smile

I really really like you, lmfao.

Anyway though, that all makes a lot of sense, and I also agree that if we really look at peoples behaviors, and then remember them, and then react on them, we will have a better chance at making correct moves. Like I was referencing from other experiences, it wasn't the "gut" inclinations that were like...almost just guesses or me trying to be psychic based on intuition that ended up being correct, but just simple truths that if you just payed attention to them, were the correct thing. There probably is some kind of math to it, and if we have enough time to figure out what our best moves are, then we can definitely figure this out.

We just need to outsmart the wolves, and not let them outsmart us. I think it'll be important for us to not make any broad generalizations again, because that always gets us into problems. Last time we cancelled out two people who were wolves, and it basically screwed us completely, and allowed them to just lay back beyond generic sentiments, which made them nearly untouchable. Instead, we need to never write ANYONE off, because only when the wolves are always at least slightly vulnerable will they contribute, and reveal themselves, and on te same flip of that coin, villagers will be more thoughtful and likely to come to better conclusions if we don't give anyone a free pass.

That's why I'm telling the quiet guys to speak up!
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Virtuanno
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 5:15 am

I agree with your point on not writing anyone off. That was something that was in the back of my mind.

On the topic of 'quiet guys', I'd like to hear something substantial from Dragontear.
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Thian
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 5:20 am

DEADLINE: 28th October 23:59EST

Votes:


1 vote of 8 : Virtuanno (Termy)


Pending Votes:
Tiffani, Kenya, Dragontear, Deetster, Gary, Alexmel, Brant, Dogdude84, Pete, virtuanno, Dragonldy640, derBmoose, phocQ, jackie
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 10:36 am

Yay Virtuanno I really liked your post. The pen and paper thing, and remembering the events and changes in behavior during the game is key. I've never tried doing this (writing shit down), which is probably why I never survive til the end. Also, I tend to get bored and I'm like "OMGAH HE/SHE'S A WOLF! KILL HIM/HER!".

Yeah.

I definitely won't be doing that this time around. *gets pen and paper so as to not be a forgetful villager*
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Tiffani
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 10:50 am

Brant wrote:
My issue is that I'm incredibly paranoid and almost always think everyone else is a wolf to some degree. I find defenses suspicious, whether they're being overly defensive or underly defensive. When I accused Dragonldy last game, based on her reaction, I thought she was a definite wolf. Which sounds good. But then I accused DogDude, and I was even more sure that he was a wolf based on the way he responded. I'm just not a great defense reader, and that may just be because people are unpredictable with their emotions/moods and what they're doing/how they're feeling when they are accused. Plus they might be good actors and know what people expect them to do


I find dragonlady ALWAYS defensive when her name is mentioned lol When I was accussed over and over again that one game, i just got to the point where it was "whatever, lynch me and you'll see for yourself how dumb you are" lmfao
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Pete
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 11:05 am

I've tried keeping a spreadsheet with everyone listed and note anything that I feel is important to remember. It did help that game as it was one of the games where the villagers won. So I do think it is a great idea, but I always forget to do it, I'll try not to this time.

I know I've been one of the quiet ones thus far, sorry, been busy with some stuff. I'll try not to be that quiet anymore though.

I like the idea of no-lynch, always have, but after seeing Brant's statistics, I really don't see how it helps us, so I think we should do a lynch, though I do want to say I think one game we should try a no-lynch to see if it does help us or not, it might, we've never tried it.
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derB
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 11:57 am

I see Brant's logic as well, yet I can't shake the feeling that doing so on so little information is more likely to harm than hurt us. Sure, the number of days the game runs will not change, but if we do lynch a victim and not an accomplice, we run the ratio down to 3/13 after the night round, almost a whole divisor fewer than 3/15 (1/5 being accomplices versus nearly 1/4). Not to mention there is a slight chance we could eliminate the gun-haver , or the detective, which could hurt us even worse.

If we wait until next day to do a lynch, sure somebody gets thrown off the train, but at least it won't be by our well-meaning hands? Think about it guys! This is just what Jigsaw wants us to do! lol.

But I do see both sides of the coin, and am game for either, but I am leaning more towards a no-lynch
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Kenya
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 2:45 pm

So you would rather just let them take out an innocent person/possibly the hunter, seer, bodyguard. As opposed to at least attempting to maybe get one of them? I just think the not taking a risk at all.. will just backfire on us.. because if they do happen to hit the hunter.. the hunter could easily kill one of us and it would have ended up being the same thing. At least accusing people gets more discussion going on, therefore if they are a good role.. they at least have time to defend themselves.
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Mr Phoc
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 2:45 pm

Okay like I know we are all creatures of habbit but there are no freakin' woles in this room so stop talking about them. Razz

How 'bout lets deal with these things on our necks. lol Someone's head is going into that gear and it ain't going to be mine. Did Thian specificaly say somewhere how the voting will work this time around because I keep looking and I don't see anything. I don't see how the freak we are getting out of this freaking room if we don't stick someone's freaking head in that freaking gear.

But if we can get out of hear without a "no-neck-clamp-bleed-out-until-you-slowly-die" vote then I'll all for it. The more peeps we keep around to sacrifice the next time the better as far as I'm concerned.
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Kenya
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PostSubject: Re: Season 6 - Saw - Day 1   Season 6 - Saw - Day 1 - Page 2 EmptySun Oct 24, 2010 2:47 pm

I do believe Thian said something about it being a majority vote and needing 8 to lynch this round or whatever the new term is.. if indeed there is a new term.
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