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 CLUE Minigame - the ORG Planet Edition!

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Pete
Zack
Jordan
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derB
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derB


Buffalo
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Age : 38
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PostSubject: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyTue Mar 22, 2011 6:15 pm

Mr. Boddy is dead! It seems foul play is to blame. Who murdered out lovely host? Could it have been you?

Welcome to the ORG Planet edition of the board game CLUE! There are some significant tweaks, but they are simple, and I hope it will prove to be a fun way to pass a few minutes with each visit to the boards!

The game will consist of 6-8 players, each with a player-chosen alias name (A name that has ties to a color, and some sort of prefix, please. Example = Coach Blueberry or Madame Lime. A neat list of common prefixes can be found here.), your own personal weapon (I always liked boomerangs), and for real kicks, your own made-up motive for killing Mr. Boddy. If you want to sign up, please et me know your official choices via PM, as there will be an element of secrecy to the game. (Nothing like an alias account, though) Please do NOT post your alias name or weapon choice in a public thread. Questions and overall enthusiasm posts, however, are welcome. Smile


GAME SETUP

Each of the nine rooms will have 4 items within them that can be investigated (see actions). Instead of dealing out cards to the players, I will randomly deal out clue cards to rooms, and then randomly assign the clues to items within the room. For the suspects and weapons, this represents what room they were in at the time of the murder. You will be roaming the house searching for these clues. Some players/weapons may be separated from their weapons/owners, alone in the room, meaning that at the time of the murder, they were not together, clearing them for you. Some players may be in the same room as another persons weapon, effectively framing them to be with that weapon at the time of the murder. One player will be in the same room as their own chosen weapon. This person is the murderer.

In summary, any room will have a maximum of two clues, some might have one, some might not have any. I will use a random list generator to decide what goes where, except for the murderers clues, which I will handle myself to make sure they end up in the same room, and a room without any other clues.

Players will be randomly assigned to a room to start the game in. This does not mean necessarily that the room they start in is the room they were in at the time of the murder.


WINNING THE GAME
If you are NOT the murderer, you win the game by successfully accusing the correct suspect, with their own weapon, in the correct room.

If you ARE the murderer, you win by successfully moving a players own weapon into the room they were in at the time of the murder.


TAKING YOUR TURN
Each round will consist of three easy steps!
1. Post/PM your actions for the turn, if any. (PM for murderer only)
2. Roll the die in your actions post.
3. Send a PM to the host indicating where you will move next.

I will follow this up with a PM indicating the results of each your actions. Nobody will learn what you learn, but they will know what items you have investigated. Dice rolls will be handled by our lovely dice host, Tim the Enchanter. Do not be alarmed, he is a benevolent sorcerer.

Each turn, or round, whatever you want to call it, will last 48 hours to give everybody ample time to get situated and deal with other daily life stuff. If it turns out this game is popular, and we want to move faster, we could certainly work this out.


MOVEMENT
Can be clockwise or counter clockwise, but no backtracking is allowed (You cannot 'turn around'), you must always keep moving in the direction you started moving in, with minor exceptions when it comes to the secret passages. You may make use of the "secret passages" (between the Lounge/Conservatory and Kitchen/Study). The secret passage itself does not count as a 'space', and you may change the direction you are moving (clockwise vs counterclockwise) after you have used them.


ACTIONS
There are only 4 actions you have to worry about, the rest is dice rolling and space counting! Each turn you may perform any the following actions ONCE per turn:

INVESTIGATE - choose an item in the room to search for clues. If a clue was moved by the murderer, it will also come with the "this evidence was tampered with" tag, meaning it did not originate in that room. Some items will appear in multiple rooms, for example, a Desk could appear in both the Library and the Study. Pay close attention to what all players investigate.

INTERROGATE (NEW) - You may use this action once per turn, in the same post as your investigate action. At the end of the round, I will send you a PM (If you wanna 'friend' me so I can easily send you all PM's that would be fantastic! Plus, I love friends. Razz) The PM will contain a number 0-3, which indicates how many you have guessed correctly.

For the murderer, this tool works differently. They can use the action to find out who might have owned what weapon. They just send in a suspect and weapon choice, and I will let them know in a simple "yes" or "no" format, such as "Coach Blueberry does own the Boomerang" or "Madame Lime does not own the Boomerang.

INCRIMINATE (Moving clues)- MURDERER ONLY. Say you are in the Study and you found Coach Blueberry's Boomerang on the desk! You could pick it up, and place it in another room, trying to find a match to the room the owner was in a the time of the murder. Your attempt to incriminate happens in two steps, and is your means to winning the game. But remember, tampering with the evidence leaves evidence as well...
The Two Steps of Incrimination wrote:
PICKING UP A WEAPON - you must do this BEFORE investigating for the turn, and only if you have confirmed the clue you are tampering with is a weapon by investigating it on a previous turn.

PLANTING A WEAPON - also done BEFORE investigating, the new 'home' for the clue must not bear any other clues, such as Coach Blueberries fingerprints, etc...

ACCUSE - You have it all figured out! Or do you? Accuse the killer correctly, and you win the game! Incorrectly, and you are out! For the murderer, this works a little differently, they must correctly place the correct weapon in the correct room of the correct owner to successfully frame them, and then accuse them. You must accuse in a public post, I will provide a special thread for such a purpose.


AN EXAMPLE TURN

An example post for the turn looks like this (I begin the turn in the Library):

derB wrote:
I will investigate the LAMP (I love lamp)
I suspect it was Madame Lime with the Boomerang in the Hall. (NEW)
*selects roll one dice underneath the "send" button before clicking "send".*

Seeing that result of the die roll is "4", I must move four spaces away from the Library, no backtracking. This means I could:
A. Move to the Kitchen, counterclockwise.
B. Move to the Dining Room, clockwise.
C. Move to the Lounge, clockwise to study, use the secret passage to the kitchen, then counterclockwise.
D. Move to the Conservatory, clockwise to Study, use the secret passage, then clockwise again OR clockwise to Lounge and use the secret passage.

I decide to move to the Kitchen, so I send the Host a PM.

the player, in a PM to the host derB wrote:
Hey Mr. Host, I will move 4 spaces to the kitchen.

I will likely be able to figure out how you got to where you want to go, and if I can't make it work, I will let you know you need a new choice. If you don't respond, or don't roll/move, you will be "stuck" in your room, and will have to wait until next turn to roll. You will not be allowed to take an action if you end up stuck in your room. So pay attention!

At the end of the turn, the Host will send you the results of your actions. (NEW)
the most awesome host derB sent you your follow up PM wrote:
Kitchen checks out.

1

((this means you can move the the kitchen, and that one of the three items in your interrogations is correct))


And that is the whole turn for the round! Easy, eh? As you can see, it is advantageous to map out all possible routes and pay attention to the secret passages whenever possible. If you were the murderer, you would have to send the host an additional PM if you decided to tamper with evidence, the results of which will take place before the results of all actions for the round. Simple as pie.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

So a macro view of a turn looks like this:
The round begins
Murderer tampers with evidence if they wish
All players take actions
All players are given the results of the actions
All players move
The round ends



You might also consider keeping notes. You may also utilize a discussion thread if you wish, but remember, only one person can win...


I realize this may seem a bit complicated, and as always, questions are encouraged if you need help. I love hosting new concept games, so I can't guarantee this game will work out as smoothly as it does in my head. Interactions with multiple human beings is a dynamic experience, and if an issue does crop up, I hope we can be adults about it and work it out without hurting each other.

That said, I look forward to this new opportunity, and good luck to all participants!


Last edited by derB on Thu Mar 24, 2011 1:55 pm; edited 1 time in total
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derB
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derB


Buffalo
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CLUE Minigame - the ORG Planet Edition! Empty
PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyTue Mar 22, 2011 6:34 pm

Just to restate, there is room for up to 8 players, but I would like at least 6.

All 8 spots are open! Very Happy
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Doggerz
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Doggerz


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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyTue Mar 22, 2011 6:55 pm

Me please Smile
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derB
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derB


Buffalo
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyTue Mar 22, 2011 7:04 pm

Sure thing Cam, just send me a PM with your chosen alias name (a title prefix and a color-themed last name), a weapon of your choice, and your motive for killing Mr. Boddy. Be as creative as you want Smile


And with Cam signing up we have room for up to 6 more!
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Thian
Lucky Star
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Thian


Monkey
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyTue Mar 22, 2011 7:13 pm

Count me in. Imma clue you all to death. I mean...
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derB
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derB


Buffalo
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyTue Mar 22, 2011 7:20 pm

Thian is in! If he would be so kind as to send me his color-themed name with a prefix title, his weapon, and his potential motive for killing Mr. Boddy we are in business! Or close, at least...


We can take up to 5 more!
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Staciekins
Star Ruby
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Staciekins


Horse
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyWed Mar 23, 2011 10:41 pm

I wanna play, but Imma have to read those directions a couple more times.. I think I need to send you a pm with some info... coming in a sec (TWSS). HAHAHAHA
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derB
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derB


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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyThu Mar 24, 2011 1:57 pm

I decided to update the rules a little bit. No major changes, but the way INTERROGATION works now is a little different. For ease of seeing how this effected the game, I highlighted all changes in yellow and marked it with (NEW).

As always questions are encouraged if you need to ask, or are just curious. maybe you found a loop hole that breaks the game? I wanna know before the game starts!



ALSO

We have room for up to 4 more players! We need at least 2 more to begin!
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Staciekins
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Mar 25, 2011 1:18 pm

DerB, I will be out of town until Sunday afternoon. I want to play this game, so I hope this doesn't affect it. I'm sorry!
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derB
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Mar 25, 2011 1:27 pm

No,we should be good! even if we reach 6 players, I will give everybody a couple days yet in the hopes that we reach 8!

Still up to 4 spots left!

C'mon folks, it's a single post every couple days! It's games for boredom, but better!
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Jordan
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Jordan


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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptySat Mar 26, 2011 9:44 am

Meee
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http://www.tengaged.com/user/jdsurvivor/thanks
derB
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptySat Mar 26, 2011 12:35 pm

And you are in sir! Please send me a PM indicating your choice for an alias name (color themed last name with some sort of prefix like Mr.), what weapon you brought to the mansion, and your motive for killing Mr. Boddy!


up to 3 spots remain!

Get your apps in soon and fast, since 6 people could be our green light, don't wanna miss this train!
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Zack
Star Ruby
Star Ruby



Snake
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyMon Mar 28, 2011 3:29 am

i want to play!!!
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyMon Mar 28, 2011 11:02 am

Clue is my favorite board game, so I will play but I haven't fully read the first post yet so give me time to get in all the necessary info
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derB
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyMon Mar 28, 2011 12:30 pm

Welcome to the mansion, Zack and Pete!

SENT VIA PM, I will need your alias names (color themed, with a prefix, example = Madame Lime, or Coach Blueberry) a weapon of your choice (I chose the Boomerang as an example. You can pick whatever you want, with minor, unlikely exceptions) and your flavorful motive for offing Mr. Boddy.

I also need these things from Jordan.


That brings us to seven players! We have enough to begin! Just to be fair, I will allow for 24 more hours before I officially close apps and start!

I have room for one more! There isn't much time! Hurry!
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Thian
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Thian


Monkey
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyMon Mar 28, 2011 2:29 pm

right on!! :D this is exciting! one more one more!
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Amanda Leigh
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Cat
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyWed Mar 30, 2011 3:27 pm

I'll play if no one else wants to. Just let me know.
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derB
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyThu Mar 31, 2011 8:08 pm

Thanks Mandie, but I got an eighth already. confused

Now that we have a full mansion of suspects, I will divvy up the clue cards and set you guys up for round one! I will let the round last a little longer, about 3 days, so people can get used to the rules of the game and get a feel for how everything works. After that, I will cut it down to 2 day rounds, maybe even 24 hours rounds, if the cast proves active enough. Bout no worries, I want this to be a casual game.

To those of you who have not submitted your character info, please do so ASAP.


I wonder which of you is the killer...?
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Mr Phoc
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 9:09 am

D'oh!

Crying or Very sad

I looooooooove Clue


If anyone drops out you can put me on the waiting list. Sad


Oh, and I promise I won't ruin it by going inactive right at the end of the game. Wink
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 10:59 am

The butler did it
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Amanda Leigh
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Amanda Leigh


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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 1:57 pm

derB wrote:
Thanks Mandie, but I got an eighth already. CLUE Minigame - the ORG Planet Edition! 845636


Good, Smile Since you were accepting so few people, I wanted to make sure those that wanted to play, got to play.

Good Luck with your game!
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Thian
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Thian


Monkey
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 8:39 pm

U Phocing Kidding Me? wrote:
D'oh!

CLUE Minigame - the ORG Planet Edition! 609630

I looooooooove Clue


If anyone drops out you can put me on the waiting list. CLUE Minigame - the ORG Planet Edition! 735214


Oh, and I promise I won't ruin it by going inactive right at the end of the game. CLUE Minigame - the ORG Planet Edition! 535556

PhocQ, if you want to, I can step out and let you play. I am planning on hosting the next werewolf soon, so if you wanted to get in and participate in derB's game let me know.
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Staciekins
Star Ruby
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Horse
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CLUE Minigame - the ORG Planet Edition! Empty
PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 8:42 pm

=(
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Thian
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Thian


Monkey
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 9:22 pm

Stacieeeee LOL!!! Stop frowning!!!!
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derB
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Buffalo
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PostSubject: Re: CLUE Minigame - the ORG Planet Edition!   CLUE Minigame - the ORG Planet Edition! EmptyFri Apr 01, 2011 9:37 pm

Alright, PhocQ you are in if you want to take Thian's place. check out the rules and send me the PM with all your info and we are almost ready. Still waiting on another player to submit their info.

After that we should be good to go. Smile
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